Videos games is both a visual and aural medium. It is the responsibility of all game developers to maximize the platform's capability to entertain.
I am current very interested in the game - Lumines II. It has an amazing presentation and both a visual and aural treat.
Lumines is played in different "skins". Like the software interface skins, these change the visual appearance of the board, but they also control the soundtrack. Each skin contains a different song and different sound effects, which are triggered by game events and then integrated into the soundtrack.
Sensory treat = Entertainment
I am current very interested in the game - Lumines II. It has an amazing presentation and both a visual and aural treat.
Lumines is played in different "skins". Like the software interface skins, these change the visual appearance of the board, but they also control the soundtrack. Each skin contains a different song and different sound effects, which are triggered by game events and then integrated into the soundtrack.
Sensory treat = Entertainment

